A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Parkland Scout Day: Full over head windup with compact/full arm path to H3/4 release point. Fair extension out front. Around zone with all pitches. Ran his fastball up to 91 mph, sitting mostly on 90. Decent tilt to 78-81 mph slider. Effective pitch, threw in the zone. Solid feel for 80-82 mph changeup with occasional arm side life. Tunneled all three pitches really well from a very consistent release point.
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Parkland Scout Day: Full over head windup with compact/full arm path to H3/4 release point. Fair extension out front. Around zone with all pitches. Ran his fastball up to 91 mph, sitting mostly on 90. Decent tilt to 78-81 mph slider. Effective pitch, threw in the zone. Solid feel for 80-82 mph changeup with occasional arm side life. Tunneled all three pitches really well from a very consistent release point.