The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.71
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.14 - 2.19
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
75.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.52
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.10 - 2.25
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
76.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.3
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.46
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.36 - 2.51
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
68.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.71
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
10 Yard Dash
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.72
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.52
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
10 Yard Dash
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.95
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.58
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
8.46
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
The maximum speed, in the direction of home plate, that the wrist is traveling. Measured in meters per second (m/s)
Arm Slot
Angle of the forearm relative to the ground between maximum external rotation (MER) and ball release (BR). Which can be a powerful player comparison metric, delivered in degrees.
Knee Extension Velo
The angular velocity of the front knee straightening after foot plant, which provides indicators of velocity potential. Measured in degrees per second.
Deception
The amount of time that the ball is visible to the hitter, after the instant of front foot strike. Measures in milliseconds.
Hip-Shoulder Separation
The difference in angle of between the hips and shoulders, occurring close to the foot plant. Measured in degrees.
RHP Patrick Kennedy (Champaign Central) is an intriguing uncommitted arm from the event. An athletic 6-foot, 181-pound frame with more to come, Kennedy showed easy, loose actions on the mound with a clean arm to pair. His fastball was up to 81.7 mph, playing mostly straight, and he also mixed in a slider at 70-72 mph with short, horizontal break. He attacked the zone with strikes throughout his two innings, tallying two strikeouts and one earned run.
8/06/24
Positional Profile: RHP/C Body: 6-0, 181.4-pounds. Delivery: Short side-step into a medium leg-lift, smooth tempo, long stride that works in-line. Arm Action: RH. High 3/4 release, long swing in the back. FB: T82, 80-81 mph. Sinking action through the zone. T2013, 1905 average rpm. SL: 70-73 mph. Sharp; confident 2-strike pitch; late tight breaking action. T1984, 1862 average rpm.
2/11/24
Positional Profile: RHP/C Body: 6-1, 185-pounds. High-waisted with some present strength throughout. Hit: RHH. Balanced slightly crouched setup, small leg-kick stride. Smooth, easy load, aggressive hands through the zone, looks to drive the ball toe the pull-side. 69.7 mph bat speed with 4 G’s of rotational acceleration. Power: 85 max exit velocity, averaged 81.3 mph. 321’ max distance. Arm: RH. C - 75 mph. Quick, compact arm action. High 3/4 arm slot. Accurate throws around the bag. Defense: 2.14-2.19 pop times. One-knee setup, steady receiver. Quick out of the crouch, works in-line. Run: 7.71 runner in the 60.
2/11/24
Positional Profile: RHP/C Body: 6-1, 185-pounds. High-waisted with some present strength throughout. Delivery: Athletic, tall and fall delivery, plays directional and lands in-line. Arm Action: RH. Long, clean, quick arm action, over-the-top slot. FB: T83, 80-82 mph. Plays mostly straight, clean out of the hand. T1982, 1936 average rpm. CB: 69-71 mph. Thrown with arm speed, 11/5 shape, late, tight breaking action. T1766, 1674 average rpm. CH: 75-76 mph. Fastball arm speed, down in the zone, late run and sink. T1774, 1648 average rpm.
2/12/23
Positional Profile: C/RHP Body: 6-0, 175-pounds. High waisted frame with room to fill out. Hit: RHH. Wide setup, minimal load and short stride. Direct swing, line-drive approach, middle of the field. Power: 81 max exit velocity, averaged 77.2 mph. 251’ max distance. Arm: RH. C - 72 mph. Arm works with short and loose action into an over-the-top window. Defense: 2.20-2.25 pop times. Reliable hands while receiving, uses a low transfer on throws to second. Stands up out of the crouch, gains ground. Run: 8.03 runner in the 60.
Delivery: Medium tempo athletic delivery, repeats. Arm Action: RH. Loose, high 3/4 slot. FB: T78, 76-78 mph. Running action, feel for the armside. T1849, 1768 average rpm. CB: 64-67 mph. Tight breaking 11/5 movement. T1706, 1550 average rpm. SL: 64-66 mph. Larger breaking 11/5 movement. T1758, 1725 average rpm. CH: 65-68 mph. Maintains fastball arm speed and slot, similar shape to the fastball. T1609, 1480 average rpm.
8/21/22
Positional Profile: C/RHP Body: 6-0, 170-pounds. Hit: RHH. Tall setup, quiet load and short stride. Balanced, repeatable swing, uphill tendencies through the zone, lifted approach to the middle of the field. Power: 80 max exit velocity, averaged 74.5 mph. 276’ max distance. Arm: RH. C - 68 mph. Short arm action, 3/4 slot, flashed accuracy. Defense: 2.36-2.51 pop times. Clean transfer, some feel, gains ground. Run: 8.46 runner in the 60.
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Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (LH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Verbally committed to Lake Land JC.
RHP Patrick Kennedy (Champaign Central) is an intriguing uncommitted arm from the event. An athletic 6-foot, 181-pound frame with more to come, Kennedy showed easy, loose actions on the mound with a clean arm to pair. His fastball was up to 81.7 mph, playing mostly straight, and he also mixed in a slider at 70-72 mph with short, horizontal break. He attacked the zone with strikes throughout his two innings, tallying two strikeouts and one earned run.
Positional Profile: RHP/C
Body: 6-0, 181.4-pounds.
Delivery: Short side-step into a medium leg-lift, smooth tempo, long stride that works in-line.
Arm Action: RH. High 3/4 release, long swing in the back.
FB: T82, 80-81 mph. Sinking action through the zone. T2013, 1905 average rpm.
SL: 70-73 mph. Sharp; confident 2-strike pitch; late tight breaking action. T1984, 1862 average rpm.
Positional Profile: RHP/C
Body: 6-1, 185-pounds. High-waisted with some present strength throughout.
Hit: RHH. Balanced slightly crouched setup, small leg-kick stride. Smooth, easy load, aggressive hands through the zone, looks to drive the ball toe the pull-side. 69.7 mph bat speed with 4 G’s of rotational acceleration.
Power: 85 max exit velocity, averaged 81.3 mph. 321’ max distance.
Arm: RH. C - 75 mph. Quick, compact arm action. High 3/4 arm slot. Accurate throws around the bag.
Defense: 2.14-2.19 pop times. One-knee setup, steady receiver. Quick out of the crouch, works in-line.
Run: 7.71 runner in the 60.
Positional Profile: RHP/C
Body: 6-1, 185-pounds. High-waisted with some present strength throughout.
Delivery: Athletic, tall and fall delivery, plays directional and lands in-line.
Arm Action: RH. Long, clean, quick arm action, over-the-top slot.
FB: T83, 80-82 mph. Plays mostly straight, clean out of the hand. T1982, 1936 average rpm.
CB: 69-71 mph. Thrown with arm speed, 11/5 shape, late, tight breaking action. T1766, 1674 average rpm.
CH: 75-76 mph. Fastball arm speed, down in the zone, late run and sink. T1774, 1648 average rpm.
Positional Profile: C/RHP
Body: 6-0, 175-pounds. High waisted frame with room to fill out.
Hit: RHH. Wide setup, minimal load and short stride. Direct swing, line-drive approach, middle of the field.
Power: 81 max exit velocity, averaged 77.2 mph. 251’ max distance.
Arm: RH. C - 72 mph. Arm works with short and loose action into an over-the-top window.
Defense: 2.20-2.25 pop times. Reliable hands while receiving, uses a low transfer on throws to second. Stands up out of the crouch, gains ground.
Run: 8.03 runner in the 60.
Delivery: Medium tempo athletic delivery, repeats.
Arm Action: RH. Loose, high 3/4 slot.
FB: T78, 76-78 mph. Running action, feel for the armside. T1849, 1768 average rpm.
CB: 64-67 mph. Tight breaking 11/5 movement. T1706, 1550 average rpm.
SL: 64-66 mph. Larger breaking 11/5 movement. T1758, 1725 average rpm.
CH: 65-68 mph. Maintains fastball arm speed and slot, similar shape to the fastball. T1609, 1480 average rpm.
Positional Profile: C/RHP
Body: 6-0, 170-pounds.
Hit: RHH. Tall setup, quiet load and short stride. Balanced, repeatable swing, uphill tendencies through the zone, lifted approach to the middle of the field.
Power: 80 max exit velocity, averaged 74.5 mph. 276’ max distance.
Arm: RH. C - 68 mph. Short arm action, 3/4 slot, flashed accuracy.
Defense: 2.36-2.51 pop times. Clean transfer, some feel, gains ground.
Run: 8.46 runner in the 60.