A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
10 Yard Dash
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.81
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.14
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.47
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
Positional Profile: RHP/OF Body: 5-11, 170-pounds. High-waisted frame. Delivery: Methodical, controlled, short leg lift into slightly coiled balance point, tall/fall lower-half. Arm Action: RH. Long, loose, over the top slot. FB: T83, 81-82 mph. Clean out of the hand, mostly straight actions, fills the zone. T2382, 2254 average rpm. CB: 72-72 mph. 12/6 action, has feel for the zone. T2407, 2334 average rpm. CH: 77-78 mph. Maintains fastball arm-speed, has some arm-side run to it, developing. T1776, 1655 average rpm.
2/12/23
Positional Profile: RHP/OF Body: 5-11, 160-pounds. Strong lower-half, still has room to fill out. Delivery: Online delivery, directional to target low effort, medium leg-lift into a coiled balance. Arm Action: RH. Over the top slot, full arm circle. FB: T82, 81-82 mph. Mostly straight, slight cut action. T2271, 2217 average rpm. CB: 73-75 mph. 12/6 shape, some downer action. T2293, 2239 average rpm. CH: 80-82 mph. Plays with arm side actions, fastball arm speed. T1836, 1772 average rpm.
2/13/22
Positional Profile: RHP/3B Body: 5-10, 150-pounds. Well-proportioned frame. Delivery: Tall and fall delivery, subtle rocker step, eases into balance point and works down the mound. Arm Action: RH. Clean arm action, plays loose out of high 3/4 slot. FB: T77.9, 76.6-77.7 mph. Four seam fastball, flashed occasional cutting action. T2029, 1992 average rpm. CB: 67.8-69.6 mph. Lands for strikes, 11/5 shape. T1962, 1784 average rpm. CH: 75.2-76.8 mph. Above average feel for changeup, plays with fade action. T1801, 1633 average rpm.
Draft Reports
Contact
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Positional Profile: RHP/OF
Body: 5-11, 170-pounds. High-waisted frame.
Delivery: Methodical, controlled, short leg lift into slightly coiled balance point, tall/fall lower-half.
Arm Action: RH. Long, loose, over the top slot.
FB: T83, 81-82 mph. Clean out of the hand, mostly straight actions, fills the zone. T2382, 2254 average rpm.
CB: 72-72 mph. 12/6 action, has feel for the zone. T2407, 2334 average rpm.
CH: 77-78 mph. Maintains fastball arm-speed, has some arm-side run to it, developing. T1776, 1655 average rpm.
Positional Profile: RHP/OF
Body: 5-11, 160-pounds. Strong lower-half, still has room to fill out.
Delivery: Online delivery, directional to target low effort, medium leg-lift into a coiled balance.
Arm Action: RH. Over the top slot, full arm circle.
FB: T82, 81-82 mph. Mostly straight, slight cut action. T2271, 2217 average rpm.
CB: 73-75 mph. 12/6 shape, some downer action. T2293, 2239 average rpm.
CH: 80-82 mph. Plays with arm side actions, fastball arm speed. T1836, 1772 average rpm.
Positional Profile: RHP/3B
Body: 5-10, 150-pounds. Well-proportioned frame.
Delivery: Tall and fall delivery, subtle rocker step, eases into balance point and works down the mound.
Arm Action: RH. Clean arm action, plays loose out of high 3/4 slot.
FB: T77.9, 76.6-77.7 mph. Four seam fastball, flashed occasional cutting action. T2029, 1992 average rpm.
CB: 67.8-69.6 mph. Lands for strikes, 11/5 shape. T1962, 1784 average rpm.
CH: 75.2-76.8 mph. Above average feel for changeup, plays with fade action. T1801, 1633 average rpm.