The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.35
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
73.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.1
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.43
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
71.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.5
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.53
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
65.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
74.62
Edge Score
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
The maximum speed, in the direction of home plate, that the wrist is traveling. Measured in meters per second (m/s)
Arm Slot
Angle of the forearm relative to the ground between maximum external rotation (MER) and ball release (BR). Which can be a powerful player comparison metric, delivered in degrees.
Knee Extension Velo
The angular velocity of the front knee straightening after foot plant, which provides indicators of velocity potential. Measured in degrees per second.
Deception
The amount of time that the ball is visible to the hitter, after the instant of front foot strike. Measures in milliseconds.
Hip-Shoulder Separation
The difference in angle of between the hips and shoulders, occurring close to the foot plant. Measured in degrees.
Positional Profile: 2B/RHP Body: 5-9, 180-pounds. Well proportioned, sturdy frame. Hit: RHH. Balanced, slightly crouched setup, short stride. Stays inside the baseball, lift through the zone and uses the whole field. Power: 89 max exit velocity, averaged 79.9 mph. 293’ max distance. Arm: RH. INF - 73 mph. Compact, 3/4 slot. Defense: Active feet, steady hands, two-hand gather out front. Run: 7.35 runner in the 60.
Delivery: Drop and drive lower half, high leg kick, open land. Arm Action: RH. Full arm action, 3/4 slot. FB: T76, 74-76 mph. Carry, flashed feel for the top part of the zone. T1886, 1839 average rpm. CB: 63-66 mph. 11/5 shape with feel for the zone. T1858, 1814 average rpm. CH: 67-71 mph. Occasional cut with depth. T1357, 1303 average rpm.
2/21/22
Positional Profile: SS/RHP Body: 5-9, 160-pounds. Athletic build. Developed lower half. Hit: RHH. Balanced setup, hands slot straight back at load, controlled leg lift trigger with balance through contact. Two-piece swing, uphill path, lifted contact at times. Power: 85.7 max exit velocity, averaged 75.5 mph. 294’ max distance. Arm: RH. INF - 71 mph. Short, controlled arm action. High 3/4 slot. Defense: Balanced footwork. Clean exchange. Run: 7.43 runner in the 60.
2/15/21
Positional Profile: SS/RHP Body: 5-foot-9, 160-pounds. Delivery: Drop/drive delivery with easy effort, shoulders stay leveled, works in line with home, lands squared. Arm Action: RH. Short arm action, high 3/4 slot. FB: T70, 68-70 mph. Plays straight, thrown for strikes. T1920, 1811 average rpm. CB: 60-62 mph. Gradual 12/6 break. T1909, 1813 average rpm. CH: 63-64 mph. Straight action. T1465, 1349 average rpm.
Hit: RHH. Balanced setup, minimal load, short stride. Short swing on an uphill plane, works line drives to the opposite field. Power: 85.28 max exit velocity, averaged 75.36 mph. 225’ max distance. Arm: RH. INF - 65 mph. Long arm action, high 3/4 slot. Defense: Works towards the baseball, fields low to the ground, watches the ball into the glove. Run: 7.53 runner in the 60.
Draft Reports
Contact
Premium Content Area
To unlock contact information, you need to purchase a ScoutPLUS subscription.
Positional Profile: 2B/RHP
Body: 5-9, 180-pounds. Well proportioned, sturdy frame.
Hit: RHH. Balanced, slightly crouched setup, short stride. Stays inside the baseball, lift through the zone and uses the whole field.
Power: 89 max exit velocity, averaged 79.9 mph. 293’ max distance.
Arm: RH. INF - 73 mph. Compact, 3/4 slot.
Defense: Active feet, steady hands, two-hand gather out front.
Run: 7.35 runner in the 60.
Delivery: Drop and drive lower half, high leg kick, open land.
Arm Action: RH. Full arm action, 3/4 slot.
FB: T76, 74-76 mph. Carry, flashed feel for the top part of the zone. T1886, 1839 average rpm.
CB: 63-66 mph. 11/5 shape with feel for the zone. T1858, 1814 average rpm.
CH: 67-71 mph. Occasional cut with depth. T1357, 1303 average rpm.
Positional Profile: SS/RHP
Body: 5-9, 160-pounds. Athletic build. Developed lower half.
Hit: RHH. Balanced setup, hands slot straight back at load, controlled leg lift trigger with balance through contact. Two-piece swing, uphill path, lifted contact at times.
Power: 85.7 max exit velocity, averaged 75.5 mph. 294’ max distance.
Arm: RH. INF - 71 mph. Short, controlled arm action. High 3/4 slot.
Defense: Balanced footwork. Clean exchange.
Run: 7.43 runner in the 60.
Positional Profile: SS/RHP
Body: 5-foot-9, 160-pounds.
Delivery: Drop/drive delivery with easy effort, shoulders stay leveled, works in line with home, lands squared.
Arm Action: RH. Short arm action, high 3/4 slot.
FB: T70, 68-70 mph. Plays straight, thrown for strikes. T1920, 1811 average rpm.
CB: 60-62 mph. Gradual 12/6 break. T1909, 1813 average rpm.
CH: 63-64 mph. Straight action. T1465, 1349 average rpm.
Hit: RHH. Balanced setup, minimal load, short stride. Short swing on an uphill plane, works line drives to the opposite field.
Power: 85.28 max exit velocity, averaged 75.36 mph. 225’ max distance.
Arm: RH. INF - 65 mph. Long arm action, high 3/4 slot.
Defense: Works towards the baseball, fields low to the ground, watches the ball into the glove.
Run: 7.53 runner in the 60.