The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.14
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
86.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
12.5
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.30
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
84.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.8
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.61
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
80.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Positional Profile: OF/LHP Body: 6_3, 175-pounds. Defense: LH. OF - 85 mph. Athletic in field, solid overall momentum, glove is sure and throws are online with accuracy to target. Hit: LHH. Square balanced stance with easy leg kick trigger, slight hitch in hands, pull approach looking to elevate baseball. Power: 89.00 mph max exit velocity per Trackman during BP. Run: 7.22 runner in the 60.
Delivery/Arm Action: LH. short rocker into medium balance point, simple repeatable mechanics, clean arm circle with quickness out front, ¾ slot. FB: T81.00, 79-81 mph. SL: 67-70 mph. CH: 71-71 mph.
4/28/24
Positional Profile: OF Body: 6_3, 175-pounds. Hit: LHH. Tall upright stance, slight leg kick trigger, loose hands, hard line drive contact, uses gap to gap well. Power: 83.50 mph max Trackman exit velocity in bp. Run: 7.25 runner in the 60.
8/05/23
Positional Profile: LHP/OF Body: 6_2, 160-pounds. Defense: LH. OF - 81 mph. Moves with athleticism and fluidity, clean fielding actions, long arm action with accuracy to target. Hit: LHH. Square stance with controlled body load, short to contact, clean bat path with elevation through contact, LD and FB contact to pull side of field. Power: 86.30 mph max Trackman exit velocity in bp. Run: 7.54 runner in the 60.
Delivery: Short rocker into higher balance point, has rhythm and tempo to delivery. Arm Action: LH. Clean compact arm circle with looseness out front. H3/4 slot. FB: T81.10, 78.8-80.5 mph. CB: 71.50 mph. CH: 68.6-74.6 mph.
3/05/23
Positional Profile: LHP/OF Body: 6_1, 155-pounds. Defense: OF - 81 mph. Active feet, works through ball well, clean arm action with accuracy to target. Hit: LHH. Square stance, leg kick trigger, choppy hand rhythm, clean path, works over top of ball with contact, mostly ground balls off bat with occasional line drives. Power: 81.40 mph max Trackman exit velocity in bp. Run: 7.77 runner in the 60.
Delivery: Short turn into medium balance point, fluid movements. Arm Action: LH. Long clean arm path; H3/4 slot. FB: T77.50, 76.8-77.4 mph. Varying action with mix of cut and run movement. CB: 64.2-65.5 mph. Shows potential with shape and break; 1/8 CH: 72-73.3 mph. Best secondary pitch with late biting run and sink.
Draft Reports
Contact
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Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Positional Profile: OF/LHP
Delivery/Arm Action: LH. short rocker into medium balance point, simple repeatable mechanics, clean arm circle with quickness out front, ¾ slot.Body: 6_3, 175-pounds.
Defense: LH. OF - 85 mph. Athletic in field, solid overall momentum, glove is sure and throws are online with accuracy to target.
Hit: LHH. Square balanced stance with easy leg kick trigger, slight hitch in hands, pull approach looking to elevate baseball.
Power: 89.00 mph max exit velocity per Trackman during BP.
Run: 7.22 runner in the 60.
FB: T81.00, 79-81 mph.
SL: 67-70 mph.
CH: 71-71 mph.
Positional Profile: OF
Body: 6_3, 175-pounds.
Hit: LHH. Tall upright stance, slight leg kick trigger, loose hands, hard line drive contact, uses gap to gap well.
Power: 83.50 mph max Trackman exit velocity in bp.
Run: 7.25 runner in the 60.
Positional Profile: LHP/OF
Body: 6_2, 160-pounds.
Defense: LH. OF - 81 mph. Moves with athleticism and fluidity, clean fielding actions, long arm action with accuracy to target.
Hit: LHH. Square stance with controlled body load, short to contact, clean bat path with elevation through contact, LD and FB contact to pull side of field.
Power: 86.30 mph max Trackman exit velocity in bp.
Run: 7.54 runner in the 60.
Delivery: Short rocker into higher balance point, has rhythm and tempo to delivery.
Arm Action: LH. Clean compact arm circle with looseness out front. H3/4 slot.
FB: T81.10, 78.8-80.5 mph.
CB: 71.50 mph.
CH: 68.6-74.6 mph.
Positional Profile: LHP/OF
Body: 6_1, 155-pounds.
Defense: OF - 81 mph. Active feet, works through ball well, clean arm action with accuracy to target.
Hit: LHH. Square stance, leg kick trigger, choppy hand rhythm, clean path, works over top of ball with contact, mostly ground balls off bat with occasional line drives.
Power: 81.40 mph max Trackman exit velocity in bp.
Run: 7.77 runner in the 60.
Delivery: Short turn into medium balance point, fluid movements.
Arm Action: LH. Long clean arm path; H3/4 slot.
FB: T77.50, 76.8-77.4 mph. Varying action with mix of cut and run movement.
CB: 64.2-65.5 mph. Shows potential with shape and break; 1/8
CH: 72-73.3 mph. Best secondary pitch with late biting run and sink.