The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
81.0
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
82.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.42
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
73.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Slider
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Slider
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Positional Profile: SS/RHP Body: 5-9, 135-pounds. Hits: RHH. Slightly open, relaxed hands, and gets them back on the load. Quick swing, and his hands do most the work. When he connects everything the ball had good carry. Power: 71 max exit velocity, averaged 63.1 MPH. 243' max distance. Arm: RH. INF-73 mph.Works through the ball, and uses lower half to carrying velocity over to 1B. Defense: Quick feet, and keeps them moving through the ball
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Positional Profile: SS/RHP
Body: 5-9, 135-pounds.
Hits: RHH. Slightly open, relaxed hands, and gets them back on the load. Quick swing, and his hands do most the work. When he connects everything the ball had good carry.
Power: 71 max exit velocity, averaged 63.1 MPH. 243' max distance.
Arm: RH. INF-73 mph.Works through the ball, and uses lower half to carrying velocity over to 1B.
Defense: Quick feet, and keeps them moving through the ball