The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.13
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
80.0
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
89.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
13.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.23
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
84.0
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
85.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
6-f00 170-pounds. A 3 hit night for Gabriel at the plate. Gabriel keeps the bat in the zone through his entire swing. This results in consistent contact, paired with quick hands makes him a really tough out in the Longhorns line up. I was really impressed with the top of the order for Lambert. Gabriel consistently put together good at bats with 2 outs to spark a few rallies. He is a long-limbed athlete that moves really well. He could stick in an OF position, but ranges really well in the CF.
Draft Reports
Contact
Premium Content Area
To unlock contact information, you need to purchase a ScoutPLUS subscription.
6-f00 170-pounds. A 3 hit night for Gabriel at the plate. Gabriel keeps the bat in the zone through his entire swing. This results in consistent contact, paired with quick hands makes him a really tough out in the Longhorns line up. I was really impressed with the top of the order for Lambert. Gabriel consistently put together good at bats with 2 outs to spark a few rallies. He is a long-limbed athlete that moves really well. He could stick in an OF position, but ranges really well in the CF.