The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
85.0
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
86.0
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
88.0
Outfield Velocity
The athlete's maximum throwing velocity from an outfield position in the given event year. Measured in miles per hour (MPH).
86.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
6.99
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Positional Profile: RHP/OF
Body: 6-1, 155-pounds. Lanky, athletic body. Room to add strength.
Delivery: High leg kick, compact delivery.
Arm Action: RH. Quick arm action. High 3/4 arm slot.
FB: T84, 82-84 mph. Firm, riding action. T2094, 1983 average rpm.
SL: 66-69 mph. Gradual, 12/6 action. T1848, 1823 average rpm.
CH: 72-74 mph. Developing, kills spin. T1103, 1028 average rpm.
SPLT: 68-69 mph. Developing.
ATH: 7.04 runner in the 60. 1.71 and 3.91 in the 10 and 30 yard splits.
Positional Profile: RHP/OF
Body: 6-1, 155-pounds. Lanky, athletic body. Room to add strength.
Hit: RHH. Solid bat speed, balanced swing. 68.6 mph bat speed with 14 G’s of rotational acceleration.
Power: 93 max exit velocity, averaged 86.9 mph. 347' max distance.
Arm: RH. INF-88 mph. OF-86 mph. Quick arm.
Defense: Soft hands.
ATH: 7.04 runner in the 60. 1.71 and 3.91 in the 10 and 30 yard splits.