A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Delivery: Compact crisp mechanics, uses the lower half well and plays up his mechanics, starter potential. Arm Action: Arm action shows speed, tunnels pitches, same arm speed on offspeed. FB: T88, 84-86 mph. Takes advantage of the lower half and gets the most out of the fastball, more velocity to come. CB: 63-65 mph. Average curveball, located consistently down in the zone, good feel for pitch. CH: 72-73 mph. Parachute fade, swing and miss, best offspeed offering.
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Contact
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Delivery: Compact crisp mechanics, uses the lower half well and plays up his mechanics, starter potential.
Arm Action: Arm action shows speed, tunnels pitches, same arm speed on offspeed.
FB: T88, 84-86 mph. Takes advantage of the lower half and gets the most out of the fastball, more velocity to come.
CB: 63-65 mph. Average curveball, located consistently down in the zone, good feel for pitch.
CH: 72-73 mph. Parachute fade, swing and miss, best offspeed offering.