The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.17
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.11 - 2.30
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
69.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
10.2
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.87
Pop Time
The athlete's fastest pop time in the given event year. Measured from glove to glove, in seconds (s).
2.01 - 2.31
Catcher Velocity
The athlete's maximum throwing velocity from the catcher position in the given event year. Measured in miles per hour (MPH).
71.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
Body: 6-0, 165-pounds. Mature build with present strength, did not use batting gloves when hitting, looks the part behind the plate. Hit: RHH. Wide stance with athletic bend, slightly open front foot with a simple lift and plant to hitting position. Length in the swing with some present pull side power. Blast Motion scores of 39-58-46. Swing takes time to get to preferred hitting position, helping explain the lower plane score, while the average to slightly above-average connection and rotation scores highlight his ability to make good contact with some pop. Power: 83.00 max exit velocity Arm: RH. C - 69.00 mph. Arm mechanics show ability but lack velocity, consistent release and throws play up the arm, velocity jump needed for next level. Defense: 2.11-2.30 pop times. Quick-release keeps arm swing short and close to body, likes to throw from knees, did not cheat with body positioning with throwdowns. Wide catching stance, could sit lower for better target, adequate blocking skills. Run: 8.17 runner in the 60.
10/11/20
Defense: 2.01-2.09 pop times. Quick release, puts himself in a good position for throwdowns. Arm: RH. C - 69 mph. Below average-arm velocity, quick release and good mechanics put himself in position to make an on target throw. Hit: RHH. Power coil, takes a hack, high one-handed finish. Blast Motion scores of 39/52/41. Scores show that he gets in a pretty good position to hit and has some potential rotating to that point but the swing plane is below average. Power: 84 mph exit velocity. Run: 7.87 runner in the 60.
6/20/20
Body: 5’11" - 160lbs; Solid catchers frame
Hit: Drops hands and keeps them close to his body. Generates a healthy hack and looks to launch balls, averaging 28.59° launch angle with an average exit velocity of 73.13 mph. Spray chart results showed a knack for right-center field and center field results. Early firing of the hips could result in more power and the ability to pull the ball.
Power: Average currently, 87 mph exit velocity
Arm: 71 MPH Catchers throw down velocity
Field: Showed knowledge of the position and correct catchers footwork but lacking elite foot speed. Fires throws to second and first using his whole body to generate power. Throw downs to second base averaged 2.21-2.31.
Run: 7.89 60-Yard
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Body: 6-0, 165-pounds. Mature build with present strength, did not use batting gloves when hitting, looks the part behind the plate.
Hit: RHH. Wide stance with athletic bend, slightly open front foot with a simple lift and plant to hitting position. Length in the swing with some present pull side power. Blast Motion scores of 39-58-46. Swing takes time to get to preferred hitting position, helping explain the lower plane score, while the average to slightly above-average connection and rotation scores highlight his ability to make good contact with some pop.
Power: 83.00 max exit velocity
Arm: RH. C - 69.00 mph. Arm mechanics show ability but lack velocity, consistent release and throws play up the arm, velocity jump needed for next level.
Defense: 2.11-2.30 pop times. Quick-release keeps arm swing short and close to body, likes to throw from knees, did not cheat with body positioning with throwdowns. Wide catching stance, could sit lower for better target, adequate blocking skills.
Run: 8.17 runner in the 60.
Defense: 2.01-2.09 pop times. Quick release, puts himself in a good position for throwdowns.
Arm: RH. C - 69 mph. Below average-arm velocity, quick release and good mechanics put himself in position to make an on target throw.
Hit: RHH. Power coil, takes a hack, high one-handed finish. Blast Motion scores of 39/52/41. Scores show that he gets in a pretty good position to hit and has some potential rotating to that point but the swing plane is below average.
Power: 84 mph exit velocity.
Run: 7.87 runner in the 60.
Body: 5’11" - 160lbs; Solid catchers frame
Hit: Drops hands and keeps them close to his body. Generates a healthy hack and looks to launch balls, averaging 28.59° launch angle with an average exit velocity of 73.13 mph. Spray chart results showed a knack for right-center field and center field results. Early firing of the hips could result in more power and the ability to pull the ball.
Power: Average currently, 87 mph exit velocity
Arm: 71 MPH Catchers throw down velocity
Field: Showed knowledge of the position and correct catchers footwork but lacking elite foot speed. Fires throws to second and first using his whole body to generate power. Throw downs to second base averaged 2.21-2.31.
Run: 7.89 60-Yard