The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
Andrew Lamb, JSERRA (CA), 2023 Positional Profile: C/OF Body: 6-0, 185lbs. Medium frame. Strong hands and lower half. Average swift athletic testing metrics. Defense: Knee down set up during throwdowns. Quick exchange and gains good ground towards 2nd. Average pops (1.99-2.11). Noticeably good framing on low pitches throughout gameplay. Quiet body with a glove that worked well low-to-high. Arm: RH. C - 73 mph. Shorter AA that worked to an over the top slot. Average strength. 4/5 accurate throwdowns during workout. Hit: LHH. Advanced bat. Hitterish tendencies. Simple load and trigger. Minimal negative move. Foot gets down early and hands take back slightly. Gets the barrel into a good launch position. Twitchy fast hands provided above avg. bat speed (72mph avg.). Uphill bat path. Balanced throughout. More FBs than LDs/GBs during BP round. Pullside HR power. 4H during gameplay 3 of which were LD barrels.
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Andrew Lamb, JSERRA (CA), 2023
Positional Profile: C/OF
Body: 6-0, 185lbs. Medium frame. Strong hands and lower half. Average swift athletic testing metrics.
Defense: Knee down set up during throwdowns. Quick exchange and gains good ground towards 2nd. Average pops (1.99-2.11). Noticeably good framing on low pitches throughout gameplay. Quiet body with a glove that worked well low-to-high.
Arm: RH. C - 73 mph. Shorter AA that worked to an over the top slot. Average strength. 4/5 accurate throwdowns during workout.
Hit: LHH. Advanced bat. Hitterish tendencies. Simple load and trigger. Minimal negative move. Foot gets down early and hands take back slightly. Gets the barrel into a good launch position. Twitchy fast hands provided above avg. bat speed (72mph avg.). Uphill bat path. Balanced throughout. More FBs than LDs/GBs during BP round. Pullside HR power. 4H during gameplay 3 of which were LD barrels.