The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
90.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
7.52
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
85.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
11.9
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
79.0
60 Yard Dash
The athlete's fastest 60-yard dash time in the given event year. Measured in seconds (s)
8.14
Infield Velocity
The athlete's maximum throwing velocity from an infield position in the given event year. Measured in miles per hour (MPH).
68.0
Power / Speed Score
A simple calculation that divides the athlete’s Exit Velocity Max by the athlete’s 60 Yard Dash time for the given event year. For example, 98 MPH / 7.00s = 14.00.
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Hop+
A fastball with hop has a flat approach angle and visually jumps through the zone. When thrown up in the zone, it is more likely to generate a higher swing and miss average. Hop+ of 100 is MLB average.
Fastball
Sink+
A fastball with sink has low backspin and drops through the strike zone. When thrown down in the zone, it is more likely to generate a higher ground ball percentage and lower launch angle. Sink+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
Curveball
Hammer+
A hammer breaking ball drops vertically with velocity through the zone, or 12-to-6 movement. Hammer+ of 100 is MLB average.
Curveball
Sweep+
A sweeping breaking ball moves horizontally with velocity through the zone. Sweep+ of 100 is MLB average.
Fastball
Rise+
A fastball with rise has a high percentage of backspin. When thrown up in the zone, it is more likely to generate a higher fly ball percentage. Rise+ of 100 is MLB average
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.72
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
3.96
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.14
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
10 Yard Dash
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.73
30 Yard Dash
The athlete's fastest 0-30-yard split time in the given event year. Measured in seconds.
4.09
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.50
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
10 Yard Dash
The athlete's fastest 0-10-yard split time in the given event year. Measured in seconds.
1.82
60 Yard Dash
The athlete's fastest 0-60-yard time in the given event year. Measured in seconds.
7.52
Top Speed (MPH)
The athlete's fastest split time converted to miles per hour.
RSi
The reactive strength index measurement of an athlete's explosiveness by comparing their jump height to the ground contact time in between their jumps. On a scale of 0-5.
Vertical Jump
A measure of any athlete's body strength and reach calculated from the flight time divided by the contact time.
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
66.52
Edge Score
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
65.17
Edge Score
The highest Edge Score within the given year. Edge Score is a comprehensive score that takes the core-six visual skills into account, providing an assessment of an athlete’s overall visual ability.
The maximum speed, in the direction of home plate, that the wrist is traveling. Measured in meters per second (m/s)
Arm Slot
Angle of the forearm relative to the ground between maximum external rotation (MER) and ball release (BR). Which can be a powerful player comparison metric, delivered in degrees.
Knee Extension Velo
The angular velocity of the front knee straightening after foot plant, which provides indicators of velocity potential. Measured in degrees per second.
Deception
The amount of time that the ball is visible to the hitter, after the instant of front foot strike. Measures in milliseconds.
Hip-Shoulder Separation
The difference in angle of between the hips and shoulders, occurring close to the foot plant. Measured in degrees.
Positional Profile: SS/RHP Body: 6-1, 185-pounds. Tall lengthy build with room for added strength. Delivery: aggressive leg kick leads into solid hip load, followed by good hip drive down the slope, movements a little jerky but seem controlled. Arm Action: RH. Over-the-top linear arm path, A late hand break causes a little hitchiness, but able to retract the scap well. FB: T82.4, 78-82 mph. Command needs work, but the spin profile is exciting (max spin, 2581), high teens in inches of break both vertically and horizontally. Downhill angle plus high spin gives this pitch some upside. T2581, 2384 average rpm. CB: 68-70 mph. looks tight and sharp, also high spin (2500-2400) and adequate command. Likely plays well off of the high-spin fastball. T2538, 2477 average rpm. CH: 75-77 mph. Change-up movement is a bit inconsistent, kills spin effectively, could be commanded better. T1950, 1843 average rpm.
10/30/22
Positional Profile: SS/RHP Body: 6-1, 185-pounds. Tall lengthy build with room for added strength. Delivery: aggressive leg kick leads into solid hip load, followed by good hip drive down the slope, movements a little jerky but seem controlled. Arm Action: RH. Over-the-top linear arm path, A late hand break causes a little hitchiness, but able to retract the scap well. FB: T82.4, 78-82 mph. Command needs work, but the spin profile is exciting (max spin, 2581), high teens in inches of break both vertically and horizontally. Downhill angle plus high spin gives this pitch some upside. T2581, 2384 average rpm. CB: 68-70 mph. looks tight and sharp, also high spin (2500-2400) and adequate command. Likely plays well off of the high-spin fastball. T2538, 2477 average rpm. CH: 75-77 mph. Change-up movement is a bit inconsistent, kills spin effectively, could be commanded better. T1950, 1843 average rpm.
10/30/22
Positional Profile: SS/RHP Body: 6-1, 185-pounds. Tall lengthy build with room for added strength. Hits: SH. Tall narrow stance, hands start low below shoulder height with light bat movement. Path works long and flat through the zone, produced line drives and fly balls to the middle/pullside. Power: 91 max exit velocity, averaged 80.9 MPH. 310' max distance. Arm: RH. INF-79 mph.Over the top quick arm with accurate throws across. Defense: Moves well side to side for size, tended to get tied up at times with the glove. Vizual Edge: 60.55 Edge Score
10/30/22
Positional Profile: SS/RHP Body: 6-1, 185-pounds. Tall lengthy build with room for added strength. Hits: SH. Tall narrow stance, hands start low below shoulder height with light bat movement. Path works long and flat through the zone, produced line drives and fly balls to the middle/pullside. Power: 91 max exit velocity, averaged 80.9 MPH. 310' max distance. Arm: RH. INF-79 mph.Over the top quick arm with accurate throws across. Defense: Moves well side to side for size, tended to get tied up at times with the glove. Vizual Edge: 60.55 Edge Score
Draft Reports
Contact
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Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (LH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Grip Strgth (RH)
Grip strength is a measure of a players bat control and ability to transfer power and speed during impact, measured in pounds of force generated; collected with elbow bent at 90 degrees.
Positional Profile: SS/RHP
Body: 6-1, 185-pounds. Tall lengthy build with room for added strength.
Delivery: aggressive leg kick leads into solid hip load, followed by good hip drive down the slope, movements a little jerky but seem controlled.
Arm Action: RH. Over-the-top linear arm path, A late hand break causes a little hitchiness, but able to retract the scap well.
FB: T82.4, 78-82 mph. Command needs work, but the spin profile is exciting (max spin, 2581), high teens in inches of break both vertically and horizontally. Downhill angle plus high spin gives this pitch some upside. T2581, 2384 average rpm.
CB: 68-70 mph. looks tight and sharp, also high spin (2500-2400) and adequate command. Likely plays well off of the high-spin fastball. T2538, 2477 average rpm.
CH: 75-77 mph. Change-up movement is a bit inconsistent, kills spin effectively, could be commanded better. T1950, 1843 average rpm.
Body: 6-1, 185-pounds. Tall lengthy build with room for added strength.
Delivery: aggressive leg kick leads into solid hip load, followed by good hip drive down the slope, movements a little jerky but seem controlled.
Arm Action: RH. Over-the-top linear arm path, A late hand break causes a little hitchiness, but able to retract the scap well.
FB: T82.4, 78-82 mph. Command needs work, but the spin profile is exciting (max spin, 2581), high teens in inches of break both vertically and horizontally. Downhill angle plus high spin gives this pitch some upside. T2581, 2384 average rpm.
CB: 68-70 mph. looks tight and sharp, also high spin (2500-2400) and adequate command. Likely plays well off of the high-spin fastball. T2538, 2477 average rpm.
CH: 75-77 mph. Change-up movement is a bit inconsistent, kills spin effectively, could be commanded better. T1950, 1843 average rpm.
Positional Profile: SS/RHP
Body: 6-1, 185-pounds. Tall lengthy build with room for added strength.
Hits: SH. Tall narrow stance, hands start low below shoulder height with light bat movement. Path works long and flat through the zone, produced line drives and fly balls to the middle/pullside.
Power: 91 max exit velocity, averaged 80.9 MPH. 310' max distance.
Arm: RH. INF-79 mph.Over the top quick arm with accurate throws across.
Defense: Moves well side to side for size, tended to get tied up at times with the glove.
Vizual Edge: 60.55 Edge Score
Body: 6-1, 185-pounds. Tall lengthy build with room for added strength.
Hits: SH. Tall narrow stance, hands start low below shoulder height with light bat movement. Path works long and flat through the zone, produced line drives and fly balls to the middle/pullside.
Power: 91 max exit velocity, averaged 80.9 MPH. 310' max distance.
Arm: RH. INF-79 mph.Over the top quick arm with accurate throws across.
Defense: Moves well side to side for size, tended to get tied up at times with the glove.
Vizual Edge: 60.55 Edge Score